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In my project "Research://player" I explore and experiment with cyberspace and digital aesthetics. How to make the body become more 2D in the performance space.
During my upbringing, I witnessed the digital world evolve exponentially. My interest in this project has been in investigating the development of video games, their aesthetics, and mechanics, trying to embody the physicality of different characters.
I would like to share some of the research with you.